Alex Terjak Wall
Hi. My artist statement will commence after this sentence concludes. I like to make things that engage a sense of play. I like to tinker and test. I like when a thoughtfully constructed object comes alive with investigation. This is what good design means to me. I want to be a good designer. I want to imagine interactions with the material world that excite exploration. I want to reward attentiveness. The best way I have found to do this is to make things as experiments, responses to curiosities. My process typically begins with a discovery of some physical eccentricity, then I will develop a system of construction that allows that moment to be multiplied, tessellated, and refined. Scaling and mutating the idea grants me insight into its potential to elicit joyous interaction and if this test yields further curiosity, then the system enables discrete instantiations of the idea to be produced. In this way, I get to interact with my curiosities manifest tangibly, enjoying the fact that the method of fabrication built work of which I could not have initially conceived. Simply put, I create things to inspire my curiosity. I appreciate that this description is very pretentious. Also, I know the navel gazing inherent in my way of working is both narcissistic and immensely privileged. I can only say that this impulse to create is motivated by an earnest desire to generate positivity, wonderment, and delight. This intention would be undone if I attempted to define what I thought should be of interest to others—instead, I try to passionately, deliberately, and consciously explore my fascinations and present them in a way that I feel best delivers their potential, in hopes that what has excited me might connect with someone else. Thank you for reading this.